“Dark Souls” Made Me Realize I’m a One-Dimensional Gamer

From my POV,  impossible doesn’t quite describe “Dark Souls: Remastered” well enough. The game is insane. Just when you think you’re figuring it out, a single enemy, likely some ghoul bastard, will batter you to death. Sending you back to the goddamn, same check point over-and-over again. Frustrating. Amid my struggles is when it hit me, I’m a one-dimensional gamer–and a weeb.

“Dark Souls” tests my patience like no other. It’s slow, methodical and unforgiving. Chances are, I’m not cut out for the journey. My need for gratification is too great.  FromSoftware’s title isn’t a “CoD” or “God of War,” where pay-offs are plentiful. Repeating the same daunting route, only to get rekked by the relentless boss could be the best feeling in the world. I wouldn’t know.

I’ve given the game–and games like it–multiple chances. Sadly, I’m still garbage. I consider myself to be a competent gamer/weeb who should be able to take on the challenge. Alas, “Dark Souls” metaphorically spits in my face at every opportunity. Making the experience unpleasant to say the least.

When it comes to gaming, closed doors shouldn’t be a thing. So, if I’m a 1-D kinda gamer, like I think I might be, I’m slamming a door in my own face. Depressing.

Whatever the case may be, playing games is the most important thing. Doesn’t matter the game. Single player games especially hold an extra special place in my heart.

Just know, I’ll be swimming upstream regardless. The boundaries must be pushed. I am garbageman Randy Savage at “Dark Souls,” but I’ll still play to prove a point. The game can’t best my spirit(I hope). One dimensional or not, yeah, I’m packing for the long haul.