Did “Apex Legends” Bamboozle Us All?

Nearly 3 months after the release of “Apex Legends,” is it fair to say Respawn Entertainment and EA, pulled one over on us all. See the evidence.

Upon initial inspection, when the game first came out, “Apex” looked really, really nice. Fun map, fast gunplay and it appeared to not be riddled with bugs. 3 months later, “Apex” in actually is littered with visual and audio bugs(some have been patched). I take special-boi umbrage to audio bugs. What the hell is a BR game without solid audio? What will play through my Astro A40s–glitched out sounds? Not okay!

Respawn needs to step up and make me eat my words on this one. Sure, the devs have been teasing new modes, but how about prioritizing the numerous visual and audio issues instead? The game won’t last otherwise.

Let’s be honest, “Apex” tried to capitalize on features “Fortnite” was missing. The respawn points and ping systems were so cool at the beginning of the game’s lifecycle. Now, without skipping a beat, Epic implemented both of these components into “Fortnite.” “Apex,” you silly dog, thinking you could be the better game using these cheap methods.

I still wanna flex “Pex”–but Respawn PLEASE fix the bugs at lease on the PS4. Please, please, please. Until this happens, I’ll be over here slurping roast and G Fuel at the same time.

Without further ado, here’s Shroud being V good at FPSs: