Why “Death Stranding” Goes Above & Beyond Expectations

https://www.playstation.com/en-us/games/death-stranding-ps4/

We all saw it. IGN decided it best to give “Death Stranding” a 6.8. So, my expectations were skewed going into the game. Completing “DS” has made me realize something. Hideo Kojima’s latest sci-fi epic is just that–epic.

LNG’s Words on “Death Stranding”

At first glance, “Death Stranding” kicks ass and continues to kick ass through 50 hours of some of the most innovative gameplay ever conceived. Sure, plebs who are too geeked out on G Fuel will call the game a walking simulator. Don’t listen to steamy trash can gumbo, fam. “DS” offers constant versatility. Weapons & equipment upgrades make each expertly crafted delivery route fresh and exciting. Each addition to your suit’s load out helps you tackle the roughest terrain. Jaw-dropping.

I, for one, am maxed out on open world style games. They lean on the side of being large and annoying. “DS” is technically an open world game, but plays like a linear one. Go from point A to B without being spammed by nearly pointless side missions. “DS” prides itself on keeping the player focused. Allowing for total immersion, at no cost to the brilliant gameplay.

Kojima’s vision of peace is actualized in the most beautiful way in “DS.” Freaking rainbows act as warning signs for tar ghosts, man. And that’s not all, going out of your way to deliver other players’ lost cargo is super rewarding and can be done literally infinitely. Satisfaction comes in heaps helping fellow porters out through the online network. If you’re a selfish player, it’s fair to say that you may not enjoy what “DS” has to offer. Kojima, thanks for making a game promoting how far kindness can really go.

As far as the story goes, there’s nothing like it. Completely unique, albeit strange at times, but pays off handsomely in the end.

IGN’s Words on “Death Stranding”

The IGN review is upsetting honestly, so I grabbed some of the bolded and super thought provoking key statements /s from the review and kindly pasted them below:

“If Death Stranding sounds like a series of glorified fetch quests, it’s because that’s exactly what it is.”

“Taking Sam for a short walk up a slight hill feels more like trying to push a wheelbarrow full of bricks up a flight of stairs.”

“It feels like being declared the winner of a food fight, only to find out that your prize is a mop and bucket.”

“It’s clear that it’s Kojima who’s really taking the piss.”

Can you even imagine writing the words above seriously?

Anyway, “Death Stranding” goes way above and beyond. A game won’t offer an experience like this one in a long time. Don’t miss it.